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Secret Forest is an open-world MMORPG that invites you to explore a vast and magical universe. Choose your race and forge your own path as you battle challenging enemies, uncover ancient secrets, learn different professions and form alliances with players from around the world.
PlayStation 5, Xbox Series S|X, Steam (PC) and Nintendo Switch 2. A release for high-end mobile devices is planned for later.
Yes — you can play with friends on different platforms, starting with the Beta version. There is no local (same-screen) multiplayer.
No. Microtransactions are purely cosmetic — mounts, costumes, visual effects and similar items. Nothing you buy affects your character’s stats. There is also no autoplay.
PG-12.
Both. It is an online open-world game, but it can be played entirely solo or with a party. There are PVE zones and PVP zones, and PVP is always optional.
Ten. Six are free at launch and four are paid content — but every pre-order pack unlocks all ten forever.
Access to the Closed Beta comes with any of the packs on this site, and it opens in waves: helpers first, then volunteers with the largest packs, then the rest. Exact dates are always announced first on our Discord and newsletter.
Ten playable races in two factions. Light: elves, fairans, doggies, axolotls and foxys. Darkness: goblins, embears, catties, trolls and aquans. The differences between races are in their design.
Not in the traditional sense. When you create your character you assign a permanent zodiac sign, which grants core attributes and a passive skill — so some signs suit certain weapons or magic types better. From there you are free to choose your weapons and magical elements, and your skill tree defines your role.
You can choose race, body type, build, height, musculature, skin colour, hair, beard, moustache, facial features and much more.
Level 60.
Three. Health (HP) drops when you take damage. Stamina is used for running, climbing, weapon attacks, blocking, dodging, rolling and weapon special skills. Mana (MP) is needed to cast elemental spells and abilities.
Yes — twelve full professions, with precision systems, their own skill trees and interconnections between them.
Eight weapon types, each with its own skill tree: staves, magic wands, bows and arrows, boomerangs, sword and shield, heavy weapons, dual swords and light weapons. Every weapon has basic attacks anyone can use; extra abilities, combos and special skills are unlocked through its skill tree.
There are eight magical elements — Water, Ice, Fire, Wind, Nature, Earth, Metal and Electric — and each one has its own skill tree with active and passive abilities, from area attacks to healing.
Three weapons and three magical elements at the same time. The game is designed so that at maximum level you have three fairly complete weapon trees and three element trees — but not entirely complete, so every level you earn is a real choice.
Walk, run, jump, double jump, hang glide, climb, swim, dash and roll.
Yes, including large-scale battles. PVP is optional and takes place in designated PVP zones on the map.
Six: common, uncommon, rare, legendary, epic and immortal.
The map is divided into many islands, and each island is a sizable open world with its own biome and its own part of the story. Islands are built for specific level ranges, which keeps the balance between players and enemies, and you travel between them with teleports.
Yes. Beyond the main islands there will be islands with special game systems — battle-royale style modes, party versus party and more — added gradually.
Yes, and that is by design. Islands have fixed ranks, so you can join friends on any island: item quality scales with the island rank, and a shared rewards tree fuelled by the experience you earn anywhere improves your chances of rare finds. Playing with friends is always worth it.
Parties are up to 5 players. There are multiple servers, each holding 2,500–3,000 players.
Yes, along with alternate quests and plenty to do together.
Yes. Players can trade items and in-game currency, there are NPC shops, and there are internal and guild auction houses.
Yes — pets, plus ground mounts and flying mounts.
Yes. Every player will have a personal island for housing and professions. It will not be there on day one; it arrives in a later update.
Yes. The game launches with a set size and level cap, and the plan is to keep adding content regularly — the island structure makes expanding the world very manageable.
Every pack — Starter, Collector, Deluxe and Secret — includes a digital copy of the game, access to the Closed Beta with your progress saved until the official release, all ten races forever, and a digital pet. The higher tiers add the digital soundtrack and more pets and mounts.
You can upgrade before the Closed Beta begins. Afterwards the upgrade closes, but other mounts, pets and cosmetics will still be available.
Yes. Purchases are bound to the account that buys them, exactly like the cosmetic items you find by playing. Your rewards are stored and linked to your purchase automatically — you do not need to claim anything.
With the email address used for the purchase and a password sent to that address. You do not need to send proof of purchase — it is already in our database. If you bought more than one pack, you will receive the procedure to use one account per pack.
No. A Zelcar Games account can only be in use on one console at a time — you can switch consoles, but not play on both at once. If you bought two copies and want to play simultaneously, register them to two different accounts.
Not during the Closed Beta, so we do not recommend buying beta access if you plan to play on macOS.
Everything here can still change while the game is in development. If anything important changes — features, dates, mechanics — we will announce it on our Discord and newsletter first.
Ask our community on Discord or write to us directly — we love hearing from adventurers.